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    Ring of Beleth problem

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    Daemonic
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    Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 1:25 pm

    beleth's ring doesn't give the additional +12% m def bonus ..

    Halin
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    Re: Ring of Beleth problem

    Post by Halin on Wed May 11, 2011 1:28 pm

    <skill id="3649" levels="1" name="Beleth's Ring">
    <set name="target" val="TARGET_SELF" />
    <set name="skillType" val="BUFF" />
    <set name="operateType" val="OP_PASSIVE" />
    <for>
    <mul order="0x30" stat="magicSuccRes" val="1.12" />
    <add order="0x40" stat="maxHp" val="105" />
    <mul order="0x30" stat="derangementProf" val="1.1" />
    <mul order="0x30" stat="derangementVuln" val="0.9" />
    <add order="0x40" stat="maxMp" val="38" />
    <add order="0x40" stat="regMp" val="0.23" />
    <add order="0x40" stat="darkRes" val="30" />
    </for>

    It gives magic ressistance. I don't really know if it's OK how it is or it should give mdef. The item descriptions are full of mistakes.


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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 1:30 pm

    hmm okay, i thought it gave m def, instead of resistance.
    coz on old wings it did gave +12% m def

    Halin
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    Re: Ring of Beleth problem

    Post by Halin on Wed May 11, 2011 1:31 pm

    Daemonic wrote:hmm okay, i thought it gave m def, instead of resistance.
    coz on old wings it did gave +12% m def

    As I said, I don't know what it really gives :S The description says "decreases mdef by 12%" I think xD


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    Re: Ring of Beleth problem

    Post by Halin on Wed May 11, 2011 1:34 pm

    Google:
    A ring which Beleth ordered Tully to make. Magic Resistance +12% , Mental attack power +10, Mental attack resistance +10, Max. MP +21, Dark Resistance +15.
    Hi, beleth ring is bugged. At least what ppls are telling me it giving +12% m.def but i should give +12% magic resistance. Check it please

    Anyway, if you want it can be changed.
    EDIT: I have just noticed the description above says +15 dark and our jewel gives +30. It might have changed, but I think that's wrong.


    Last edited by Halin on Wed May 11, 2011 1:37 pm; edited 1 time in total


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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 1:36 pm

    it's okay, on old wings it gave m def, now it gives magic resistance.
    does that mean it gives resists against attacks like curses and stuff?

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    Re: Ring of Beleth problem

    Post by Piggy on Wed May 11, 2011 1:42 pm

    I think that magic resist is the resistance of magic attacks. I.e. 12% of the time, magic dmg will fail.

    +12% on curse resist such as silence or fear would be instantly noticeable as it would be such a massive boost.

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    Re: Ring of Beleth problem

    Post by Halin on Wed May 11, 2011 1:45 pm

    Piggy wrote:I think that magic resist is the resistance of magic attacks. I.e. 12% of the time, magic dmg will fail.

    +12% on curse resist such as silence or fear would be instantly noticeable as it would be such a massive boost.

    Yes, it's a +12% of magic failure.

    But it also has:
    "Mental attack resistance +10"


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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 1:49 pm

    okay, well, magic like, never fails now days in L2 xD
    quite useless Razz

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    Re: Ring of Beleth problem

    Post by Halin on Wed May 11, 2011 1:50 pm

    Daemonic wrote:okay, well, magic like, never fails now days in L2 xD
    quite useless Razz

    As I said it can be changed.


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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 1:57 pm

    would be a good idea, depends on that other people find about the idea.

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    Re: Ring of Beleth problem

    Post by Fired on Wed May 11, 2011 5:54 pm

    Daemonic wrote:okay, well, magic like, never fails now days in L2 xD
    quite useless Razz

    magic never fails? Lmao it fails on every target i use it. On mob or on player still it fails!

    P.s dont change a thing. I'm not going to hit bishop for allmighty 200 dmg with mage.
    With this bishop would have insane mdef, insane resists to magic etc. even now it is too much OP. i hit good Bishop for 400 dmg even with enlighment its the same shit just 50+ dmg and he can heal. Bishop can die and for that not to happen you have to have a tank in your party. Now tank is for nothing. Another pvp class but we all know that its not like that in lineage2.

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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 6:05 pm

    well, it's skillslike hurricane failing.
    like then you have a succesful shield defence.
    i believe.
    i only saw 1 time on me: *player* magic failed // received 6 dmg

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    Re: Ring of Beleth problem

    Post by Piggy on Wed May 11, 2011 6:09 pm

    Tbh I see magic failing on a regular occasion.

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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 6:16 pm

    but you are a mage, im not xD

    Piggy
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    Re: Ring of Beleth problem

    Post by Piggy on Wed May 11, 2011 6:17 pm

    Annnnnndddd there is the root of the issue. Daem, if you want more mdef dont play a BD Smile

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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 6:18 pm

    if i want more m.def, there should be items giving m def.
    nub Razz

    Piggy
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    Re: Ring of Beleth problem

    Post by Piggy on Wed May 11, 2011 6:20 pm

    There is. There called jewels which you have all of. what you want is extra mdef, not so easy to get Smile

    Daemonic
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    Re: Ring of Beleth problem

    Post by Daemonic on Wed May 11, 2011 6:21 pm

    i got full boss jewel set +16!
    so shush Razz
    imust admit i still have to make a weapon providing M.Def

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