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    FIX SPH'S

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    Daemonic
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    Re: FIX SPH'S

    Post by Daemonic on Mon May 23, 2011 10:25 am

    if SPH can't beat sorc/sps,
    sucks for you then.

    if you can, sorcs/sps will complain they are underpowered
    and want boosts,

    then sph wants boosts

    etc etc >.>
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Mon May 23, 2011 10:35 am

    Pff alright guys. I wont bother anymore. Do whatever you want. I can see from ingame whats going on with my char and whats going on with others. So i told you my opinion. When necros have even their gloom landrate increased with 0 reuse, and sph's superskill vortex -30% casting as halin sayd lands 1/7, with normal reuse.....ok...kidding me.. I wont bother anymore do what ever you want with the classes. i just d/c anymore seeing everysingle spammer saying im QQ. im /out from this thread.
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Mon May 23, 2011 10:41 am

    To get hurricane(when enchanted on power) to 120 power, it needs to be +18.
    <table name="#ench1Power"> 109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127 </table>
    So they have it already on +18 power and can also make ++ on attribute power... How cool. While We can either choose +power or +attr. But ye... we QQ ... When we get hit 300-400 more from necros that -5k of our matk, more casting and 100% gloom with no reuse. But ye... we QQ ...
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    Daemonic
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    Re: FIX SPH'S

    Post by Daemonic on Mon May 23, 2011 10:53 am

    it's not about me thinking you QQ,
    it's just everyone seems to complain about changes.
    if it was me, i would make all skills just retail like.

    yea, then we QQ about reflect dmg on duelists/GK
    QQ about archers being weak
    QQ about archmage having no skill
    QQ about cancels
    QQ about like, yea everything.

    it's just annoying after a while =w=
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Mon May 23, 2011 11:01 am

    Well, i didnt see archmages qq about having no skill.. their skill are more than enough to get down players... archers yes... they are weak specially now with the new farm zones. about reflect, i think its solved.. and about cancels i didnt see much qq. But think what i said in my prev post... its like every sps/arch has an already skill +18 power, and can make it also ++ on attribute... that sucks.... mb when they edit it from 108 to 120 didnt think of that...
    And since halin says sph has -30% vortex,,, halin you can check it to see its landrate, not in the numbers.. in game Very Happy
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    Daemonic
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    Re: FIX SPH'S

    Post by Daemonic on Mon May 23, 2011 11:03 am

    well, i agree with the power boost of hydroblast and prominence,
    it's a bit overdone.
    if it was me, i would make it 110/115 max,
    but not 120.
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    Halin
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    Re: FIX SPH'S

    Post by Halin on Mon May 23, 2011 1:19 pm

    Daemonic wrote:well, i agree with the power boost of hydroblast and prominence,
    it's a bit overdone.
    if it was me, i would make it 110/115 max,
    but not 120.

    Probably, but the dmg those classes give is weak comparing with a sph. Even with +18 power.

    Maybe it must be lowered a little.


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    Daemonic
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    Re: FIX SPH'S

    Post by Daemonic on Mon May 23, 2011 3:30 pm

    increasing power, while it returns to normal when u enchant it on power,
    better let them make +18 themselves.
    maybe it would be better to just increase fire attribute dmg instead?
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    Halin
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    Re: FIX SPH'S

    Post by Halin on Mon May 23, 2011 4:45 pm

    Daemonic wrote:increasing power, while it returns to normal when u enchant it on power,
    better let them make +18 themselves.
    maybe it would be better to just increase fire attribute dmg instead?

    Nobody enchants it on power. It's better with element.

    Base fire/water from 20 to?


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    zendar
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    Re: FIX SPH'S

    Post by zendar on Mon May 23, 2011 5:44 pm

    come on sph are very good class have doulbe m atk of necro (compare me with a friend)
    have same cast with necro and have wind vortex which decreases the casting speed of enemy mage Wink
    dont see only bad thinks evil if all things in sph aren't working what can i say for necro? curse gloom +14 chance 1/6 land , dark vortex +12 1/8-9 land ... i think that the classes are fine and its my opinion so no one can change it Razz
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    Fired
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    Re: FIX SPH'S

    Post by Fired on Mon May 23, 2011 6:43 pm

    Hell yeah Archmage is definitely overpower look at me. I kill ant queen alone! bounce
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    Aion
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    Re: FIX SPH'S

    Post by Aion on Mon May 23, 2011 7:50 pm

    yes archemage is OP they hit me 100 in TuNDrA xDD its incredible wahahaahahaha Patetics... this class is NEEERF how can hit me 100 dmg and not a noob a Archemage with skills 12++ Smile I think need hit a little more , Storm Screamer hit so much today Anksunamun hit me on Aion 6.500 with 5k m def omg?^^ Thanks GMS if you see that Wink. AlON & TuNDrA

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    ...

    Post by JesusChrist on Mon May 23, 2011 10:33 pm

    The problem you seek about STS(sph) is that for some reason have increased m def in l2j freya clients..
    Depented on stats sps should have the higher m def among all the mages classes !
    I dunno what is the real problem or i would open a server by my self!
    Thanks Cool
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Mon May 23, 2011 11:27 pm

    Dont tell me that gloom lands 1/6 ... gloom on +10 lands 1/2 max 1/3 with zero reuse.... are u kidding me? And archmages hit me more than other spellhowlers... and no way sph has same casting with necro... and this isnt freya client its epilogue.... be serius guys...
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    Fired
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    Re: FIX SPH'S

    Post by Fired on Tue May 24, 2011 7:14 am

    Create Archmage, play with it. Farm with it, and then talk. OMG...
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Tue May 24, 2011 2:04 pm

    I talk cause i have experienced pvps vs archmages and spellhowlers and i see that archs make me more dmg. i dont have to make arch to see that. or to speak for that.
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    Halin
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    Re: FIX SPH'S

    Post by Halin on Tue May 24, 2011 2:15 pm

    thematrix wrote:Dont tell me that gloom lands 1/6 ... gloom on +10 lands 1/2 max 1/3 with zero reuse.... are u kidding me? And archmages hit me more than other spellhowlers... and no way sph has same casting with necro... and this isnt freya client its epilogue.... be serius guys...

    Try to add water to your armor? Maybe you have 2 earth? There are too many variables that can cause that, not only the skill power.


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    Fired
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    Re: FIX SPH'S

    Post by Fired on Tue May 24, 2011 2:36 pm

    thematrix wrote:I talk cause i have experienced pvps vs archmages and spellhowlers and i see that archs make me more dmg. i dont have to make arch to see that. or to speak for that.


    You dont get a thing what i'm talking about. You dont know their stats, how they should be, what is a feeling to play with it. If you gavent played it here. Do it and then make such posts, because a lot of mages and players build their char a bit differently or completely different, so you are just waisting your time.
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Tue May 24, 2011 2:43 pm

    to halin: dont know wether you saw my att stats, but i also get ++ resists so ....
    its that other mages from the very start get a +18 power skill, which is also enchantable on attribute. You may thought that this would balance things, but this combo ++ on power and attribute together........ fcked it up. But still if the majority likes it this way... ok w/e.
    To fired: you are right that i m waisting my time. wont anymore. jesus christ.
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    Halin
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    Re: FIX SPH'S

    Post by Halin on Tue May 24, 2011 3:42 pm

    thematrix wrote:to halin: dont know wether you saw my att stats, but i also get ++ resists so ....
    its that other mages from the very start get a +18 power skill, which is also enchantable on attribute. You may thought that this would balance things, but this combo ++ on power and attribute together........ fcked it up. But still if the majority likes it this way... ok w/e.
    To fired: you are right that i m waisting my time. wont anymore. jesus christ.

    I didn't see your stats, just guessing.


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    Daemonic
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    Re: FIX SPH'S

    Post by Daemonic on Tue May 24, 2011 4:26 pm

    i must agree with matrix here,
    when u start with a +18 skill standard, and you can combine it with attribute, you get double power.
    which makes it twice as strong as halin intended to do from the start.
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    Fired
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    Re: FIX SPH'S

    Post by Fired on Tue May 24, 2011 4:35 pm

    Daemonic wrote:i must agree with matrix here,
    when u start with a +18 skill standard, and you can combine it with attribute, you get double power.
    which makes it twice as strong as halin intended to do from the start.

    If it sooo OP why its only me playing with archmage as a main char..?
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    Daemonic
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    Re: FIX SPH'S

    Post by Daemonic on Tue May 24, 2011 5:11 pm

    im not talking about archmage or SPS being OP,
    but that the combi of improved dmg + attribute dmg, has a double effect, compared to what actually was wanted.
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    thematrix
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    Re: FIX SPH'S

    Post by thematrix on Tue May 24, 2011 5:32 pm

    and...its not only you...and we dont talk only about ur class in this thread... but yes from other mages, only you are also reading forum and replying... at least someone that sees my point.....

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    Re: FIX SPH'S

    Post by zendar on Tue May 24, 2011 8:10 pm

    to matrix : if you want i can log with a friends account that we play together and post the m atak and casting speed here so you believe
    i dont have any reason to lie if i wanted to have an OP class i just had been searching for unbalanced servers Wink

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